23 lines
1.0 KiB
Markdown
23 lines
1.0 KiB
Markdown
# PyConnect-4
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As the name suggests, this is Connect-4, made in Python. There are two versions, CLI, where you play the game in a terminal, and GUI where you play in a PyGame GUI.
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## Both gamemodes feature:
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**Player vs Player (on the same device)**
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**~~Player vs Player (LAN)~~**
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**Player vs CPU (a minimax algorithm that is VERY strong)**
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**A settings system, which allows the user to switch between tile display modes, as well as change the strength of the CPU.**
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## To-do list:
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### Player vs Player (LAN):
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(take it out of maintenance)
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remember the last ip you played against. remember ip by hostname of pc?
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like remember all the ips youve played against and store the hostname - ip combo in a file so you can play against "t495" instead of 192.168.1.xxx
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stop more than 2 people joining one game (or implement a spectator system ig)
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make it so when people leave, the game actually ends instead of just sitting there / crashing.
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### Player vs CPU:
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fix priorities, as sometimes it prefers a vertical 3 in a row instead of a horizontal win. |