no settings yet text, messed with colours for a while just to change nothing lmao

This commit is contained in:
Vincent Rodley 2025-08-20 14:41:15 +12:00
parent 9ae90e1b61
commit e19f0411c2

View File

@ -1,6 +1,5 @@
# Imports
import pygame
from pygame import Vector2 as v2, Color as Colour
from button import Button
@ -10,7 +9,8 @@ TARGET_FPS = 60
# pygame inits
pygame.init()
display = pygame.display.set_mode(v2(WINDOW_SIZE))
font = pygame.font.Font("Baloo2-Bold.ttf", 40)
display = pygame.display.set_mode(WINDOW_SIZE)
clock = pygame.time.Clock()
# more variable inits
@ -64,9 +64,8 @@ if __name__ == "__main__":
x = WINDOW_SIZE[0] / 2 - width / 2 # center of the screen horizontally
y = (WINDOW_SIZE[1] / 2 - height / 2) # center of the screen vertically
# === Color Variables ===
primary_color = (70, 130, 180) # button background
hover_color = (100, 149, 237) # button hover
hover_color = (51, 102, 145) # button hover
text_color = (245, 245, 245) # button text
tile_color = (200, 200, 200) # tile main
tile_hover = (170, 170, 170) # tile hover
@ -111,6 +110,10 @@ if __name__ == "__main__":
start_button.draw(display)
settings_button.draw(display)
elif menu == "settings":
text_surface = font.render("No settings yet :(", True, text_color)
text_rect = text_surface.get_rect(center=(WINDOW_SIZE[0] / 2, WINDOW_SIZE[1] / 2 - 100))
display.blit(text_surface, text_rect)
go_back_button.draw(display)
# basic connect-4 ahh grid
elif menu == "game":