From e78406c530135377ada2018d0fbed91e7058ce1e Mon Sep 17 00:00:00 2001 From: Vincent Rodley Date: Wed, 17 Sep 2025 20:40:20 +1200 Subject: [PATCH] fix readme --- README.md | 41 ++--------------------------------------- 1 file changed, 2 insertions(+), 39 deletions(-) diff --git a/README.md b/README.md index c416d13..3b5edd8 100644 --- a/README.md +++ b/README.md @@ -44,44 +44,7 @@ Both game modes include: ### GUI - animations +- move the cursor to the top cuz it makes more sense, make it point down. - +### maybe (Cement-4, PyConnect-4 + Dementris where you forget the tiles lmao) - - -move the cursor to the top cuz it makes more sense, make it point down. -# PyConnect-4 - -**PyConnect-4** is, as the name suggests, a Python implementation of the classic Connect-4 game. -It comes with **two game modes**: - -- **CLI**: Play directly in the terminal. -- **GUI**: Play using a PyGame graphical interface. - ---- - -## Features - -Both game modes include: - -- Player vs Player (on the same device) -- ~~Player vs Player (LAN)~~ *(currently under maintenance)* -- Player vs CPU (uses a strong minimax algorithm) -- Settings system (adjust display mode and CPU strength) - ---- - -## To-Do List - -### Player vs Player (LAN) - -- Take it out of maintenance. -- Remember the last IP you played against: - - Optionally store IP by hostname. - - Keep a file with all previously played hostname–IP pairs to allow connecting using the computers hostname like `t495` instead of `192.168.1.xxx`. -- Prevent more than 2 people from joining a single game (or consider adding a spectator mode). -- Make sure the game ends properly when players leave, instead of freezing or crashing. - -### Player vs CPU - -- Fix priority issues: sometimes the CPU prefers a vertical 3-in-a-row instead of completing a horizontal win.