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This commit is contained in:
Vincent Rodley 2025-08-27 19:56:38 +12:00
parent da4e921da1
commit e3735a3786

View File

@ -1,32 +1,33 @@
import pygame
class Button:
def __init__(self, x, y, width, height, text, color, hover_color, text_color, action, font, font_size, extra_data = None, rounding = 0):
def __init__(self, x, y, width, height, text, colour, hover_colour, text_colour, action, font, font_size, extra_data = None, rounding = 0):
self.rect = pygame.Rect(x, y, width, height)
self.text = text
self.color = color
self.hover_color = hover_color
self.text_color = text_color
self.current_color = color
self.colour = colour
self.hover_colour = hover_colour
self.text_colour = text_colour
self.current_colour = colour
self.action = action
self.font = pygame.font.Font(font, font_size)
self.extra_data = extra_data
self.rounding = rounding
def draw(self, screen):
pygame.draw.rect(screen, self.current_color, self.rect, border_radius=self.rounding)
text_surface = self.font.render(self.text, True, self.text_color)
pygame.draw.rect(screen, self.current_colour, self.rect, border_radius=self.rounding)
text_surface = self.font.render(self.text, True, self.text_colour)
text_rect = text_surface.get_rect(center=self.rect.center)
screen.blit(text_surface, text_rect)
def update_color(self):
def update_colour(self):
if self.rect.collidepoint(pygame.mouse.get_pos()):
self.current_color = self.hover_color
self.current_colour = self.hover_colour
else:
self.current_color = self.color
self.current_colour = self.colour
def handle_event(self, event):
if event.type == pygame.MOUSEBUTTONDOWN and self.rect.collidepoint(event.pos):
if event.type == pygame.MOUSEBUTTONDOWN and event.button == 1 and self.rect.collidepoint(event.pos):
if self.action:
self.action(self)
self.update_color()
self.update_colour()