gui is now no longer being developed
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@ -32,24 +32,16 @@ Both game modes include:
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### Player vs CPU
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### Player vs CPU
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- better eval heuristics
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- order allowedMoves to try more promising moves first
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- cache / transposition table (avoid rechecking already evaled positions)
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- cache / transposition table (avoid rechecking already evaled positions)
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- if a move results in a win, immediately return without recursion
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- if a move results in a win, immediately return without recursion
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- MAYBE refactor to a bitboard approach (MUCH MUCH faster cuz bitwise operations)
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- MAYBE refactor to a bitboard approach (MUCH MUCH faster cuz bitwise operations)
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- parallel operations
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### GUI
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### GUI
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- Add the CPU
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- animations
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- animations
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(Cement-4, PyConnect-4 + Dementris where you forget the tiles lmao)
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(Cement-4, PyConnect-4 + Dementris where you forget the tiles lmao)
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move the cursor to the top cuz it makes more sense, make it point down.
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move the cursor to the top cuz it makes more sense, make it point down.
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