added some better error msgs. maybe fixed sockets staying open.
This commit is contained in:
parent
b6b5b08977
commit
58f59a3335
13
main.py
13
main.py
|
|
@ -103,7 +103,7 @@ def play_game(player1_get_move, player2_get_move):
|
||||||
try:
|
try:
|
||||||
tile = board[col].index("O")
|
tile = board[col].index("O")
|
||||||
except ValueError:
|
except ValueError:
|
||||||
continue # column full, skip turn (could add retry logic)
|
continue
|
||||||
|
|
||||||
board[col][tile] = player
|
board[col][tile] = player
|
||||||
|
|
||||||
|
|
@ -127,6 +127,7 @@ def play_local_pvp():
|
||||||
|
|
||||||
def play_lan_server():
|
def play_lan_server():
|
||||||
HOST, PORT = "0.0.0.0", 65432
|
HOST, PORT = "0.0.0.0", 65432
|
||||||
|
try:
|
||||||
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
|
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
|
||||||
s.bind((HOST, PORT))
|
s.bind((HOST, PORT))
|
||||||
s.listen()
|
s.listen()
|
||||||
|
|
@ -138,7 +139,11 @@ def play_lan_server():
|
||||||
lambda p, b: send_and_return_local_move(p, b, conn),
|
lambda p, b: send_and_return_local_move(p, b, conn),
|
||||||
lambda p, b: socket_receive_move(conn)
|
lambda p, b: socket_receive_move(conn)
|
||||||
)
|
)
|
||||||
|
except:
|
||||||
|
print("Somebody broke something. Try again.")
|
||||||
|
input("Press ENTER to return to the menu.")
|
||||||
|
finally:
|
||||||
|
s.close()
|
||||||
|
|
||||||
def play_lan_client():
|
def play_lan_client():
|
||||||
while True:
|
while True:
|
||||||
|
|
@ -152,8 +157,10 @@ def play_lan_client():
|
||||||
lambda p, b: send_and_return_local_move(p, b, s)
|
lambda p, b: send_and_return_local_move(p, b, s)
|
||||||
)
|
)
|
||||||
break
|
break
|
||||||
except:
|
except ConnectionRefusedError:
|
||||||
print("No game found on that IP. Try again.")
|
print("No game found on that IP. Try again.")
|
||||||
|
except ConnectionResetError or ValueError:
|
||||||
|
print("The game was closed by host (I think).")
|
||||||
|
|
||||||
def send_and_return_local_move(player, board, sock):
|
def send_and_return_local_move(player, board, sock):
|
||||||
col = local_move_provider(player, board)
|
col = local_move_provider(player, board)
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user