new algo - it draws against itself

This commit is contained in:
Vincent Rodley 2025-08-12 11:30:31 +12:00
parent f7ebe11837
commit 3a90bbd429

56
main.py
View File

@ -3,6 +3,7 @@ import sys
from copy import deepcopy
from colours import Colours as C
import random
import time
# ===========================
# | Helper functions |
@ -79,36 +80,34 @@ def local_move_provider(player, board):
return col
def cpu_move_provider(player, board):
# start with a random move
col = random.randint(0, 6)
while 'O' not in board[col]:
col = 0
def other_player_gonna_win(my_move: int|None = None) -> int|bool:
if my_move == None: my_move = col
my_board = deepcopy(board)
my_board[my_move][my_board[my_move].index('O')] = player
other_p = 'Y' if player == 'R' else 'R'
for other_p_col in range(len(my_board)):
if 'O' not in my_board[other_p_col]:
continue
new_board = deepcopy(my_board)
new_board[other_p_col][new_board[other_p_col].index('O')] = other_p
if checkWin(new_board, other_p) != None:
return other_p_col
return False
# Start with a random move
col = random.randint(0,6)
while not any([t == 'O' for t in board[col]]):
col += 1
if col == 7:
col = 0
if col == 7: col = 0
# prevent immediate wins
other_p = 'Y' if player == 'R' else 'R'
for other_p_col in range(len(board)):
if 'O' not in board[other_p_col]:
continue
new_board = deepcopy(board)
new_board[other_p_col][new_board[other_p_col].index('O')] = other_p
if checkWin(new_board, other_p) != None:
col = other_p_col
break
# take wins
for possible_col in range(len(board)):
if 'O' not in board[possible_col]:
continue
new_board = deepcopy(board)
new_board[possible_col][new_board[possible_col].index('O')] = player
if checkWin(new_board, player) != None:
col = possible_col
break
# Prevent other player winning 1 move deep
if other_player_gonna_win():
col = other_player_gonna_win()
time.sleep((random.random()*0.5)+0.25) # Simulate thinking time
return col
# ===========================
@ -164,7 +163,8 @@ def play_lan_client():
return
def play_vs_computer():
play_game(cpu_move_provider, local_move_provider)
# play_game(cpu_move_provider, local_move_provider)
play_game(cpu_move_provider, cpu_move_provider)
# ===========================
# | Menu |