turn indicator

This commit is contained in:
Vincent Rodley 2025-08-28 09:31:40 +12:00
parent 60ceeb247c
commit 15205b7a3e
2 changed files with 23 additions and 6 deletions

View File

@ -173,12 +173,26 @@ def draw_settings(display):
def draw_game(display):
if board_full:
if winner:
game_over_text.text = f"{winner.upper()} wins!"
game_over_text.text = f"{winner.title()} wins!"
# Set the text colour based on the winner
if winner == "red":
game_over_text.text_colour = red_tile
elif winner == "yellow":
game_over_text.text_colour = yellow_tile
else:
game_over_text.text = "Draw!"
game_over_text.text = "It's a draw!"
game_over_button.draw(display)
else:
game_over_text.text = "Red's turn!" if player == "red" else "Yellow's turn!"
if player == "red":
game_over_text.text_colour = red_tile
elif player == "yellow":
game_over_text.text_colour = yellow_tile
game_over_text.draw(display)
# menu manager init + setup
menu_manager = MenuManager(display, bg_colour)
@ -205,10 +219,14 @@ if __name__ == "__main__":
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE:
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
running = False
elif event.key == pygame.K_d:
board_full = True
menu_manager.handle_event(event)
display.fill(bg_colour)
menu_manager.draw()
pygame.display.flip()
clock.tick(TARGET_FPS)

View File

@ -11,7 +11,6 @@ class MenuManager:
if name not in self.menus:
raise ValueError(f"Menu '{name}' not registered")
self.current_menu = name
self.display.fill(self.bg_colour)
def register_menu(self, name, buttons=None, draw=None):
self.menus[name] = {